Imagine all the action movie-makers of the 90s came together, had a party decided over an enormous cigar to make a game where anything goes, and every explosive cliche you can think of is encouraged? This also includes attaching animals to windmills and firing bazooka’s at 60mph sat comfortably atop the bonnet of a gardener’s truck. Well, you’re in luck sonny Jim, because Just Cause 3 has landed and its pretty tremendous.

Swooping in as the third instalment in a series which began back in 2006, you may question whether or not you need to revisit JC3’s predecessors to make sense of its narrative. The answer is no. You really needn’t worry, because it won’t be the story that grips you. What will, is the adrenaline-fuelled nuttiness of the explosive action sequences and traversing around the large fictional mediterranean islands of Medici; Rico’s hometown, and a beautifully vibrant and colourful playground for him to become King of the Climbing Frame.


You may want to compare its open world vibe to the likes of GTA but in all honesty it’s a lost cause - JC3 understandably has far less depth and intricate detailing in comparison, especially once you venture past the first hour or so.
But, I’m nitpicking. Just Cause 3 has bundles of character, some seriously tasty looking graphics and smashing tongue in cheek humour - it’s the perfect action game if you’re looking to unwind over a side-mission involving a quad-bike with a bomb strapped to it which you’ll have to inadvertently fling at a lighthouse to destroy it, because it’s blocking someone’s view.
Just Cause 3 receives 4 out of 5 Macho Man Randy Savages because it makes one appreciate that life ain't easy being a goat.
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